The Sims 4: Growing Together reworks the game’s family dynamics

The Sims 4the latest expansion pack, We grow up together, it’s all about family. Initially announced in February, the DLC brings more storytelling options to families of Sims – from family activities like building a tree house together to new social features that will help create stronger bonds between Sims.

At the press preview event, several The Sims 4 Team members, including lead designer Scott Day and lead producer Graham Nardone, followed the press with a host of new features and gameplay mechanics that come with the package including family dynamics, the new world of San Sequoia, and a wealth of social interactions and aspirations for all age groups. .

We grow up together It will open up a range of ways for families to play and explore in the game, with key choices that will shape Sims’ lives in the long term, family dynamics affecting social chemistry, and deeper ways to tell family stories – no matter what type of family players are.

New family dynamics and interactions

A major focus of the expansion pack is multi-generational gameplay with new social elements and interactions. And although family gameplay is already a key feature of The Sims 4And We grow up together Looks like he’s going to take family relationships deeper. A new drop-down menu will be available in Create-A-Sim under Family Relationships where players will be able to set specific family dynamics between family members.

Some of these dynamics include Difficult, Support and Jokesters. These new dynamics will help shape the relationships between the Sims in each family, and introduce new ways for players to tell stories.

Another new Create-A-Sim addition is under the Likes and Dislikes section. Besides color, music type, and activity preferences, players can expect to find Sim characteristics and topics of conversation. They will be able to choose both these likes and dislikes to help customize social interactions further. Scott Day explains that when Sims meet, they will be able to glimpse the traits, characteristics, and lifestyles of other Sims and that these factors will help determine how they interact, further deepening the social system in The Sims 4.

And while there are far too many likes and dislikes to include a full list here, some of the things I spotted during the press preview include Affection, Arguments, Complaints, Funny Sims, High Energy Sims, and Nature Lovers. These, along with the new dynamics, look like they would be a lot of fun both during active play and in letting your Sims explore their relationships on their own.

An adult Sim and an adult are sitting across from each other at a dining table.  They have different likes and dislikes displayed above their heads.

One last major addition is a new feature called Landmarks. Milestones begin in the infant’s life and are present in all other stages. There are negative and positive milestones, such as learning to sit up as a baby, getting married as an adult, and even experiencing bladder failure.

Milestones have the potential to leave Sims with a lasting memory that can lead to some moods later on. For example, the developers noted that if a Sim had a failed bladder in a particular location, they might have a memory of it later in life while they were in that location. This addition from We grow up together It seems like it will help expand the range of storytelling you can do in The Sims, whether you’re looking for extra drama or want to look back on your Sims’ lives with passion once they’re older.

new world

Along with the new gameplay additions, We grow up together Adds a new world to the life sim. From what I’ve seen in the bayside town of San Sequoia, there seems to be a lot to look forward to—especially in terms of outdoor things to do. Offering great California vibes, San Sequoia has three neighborhoods: Gilbert Gardens, Anchorpoint Wharf, and Hopewell Hills. There is an urban park with nature trails and a lake with fishing spots. Two special locations in San Sequoia are the movie theater and the Splash Pad public play area that will provide additional activities for Sims to do as a family or individually.

And as would normally be expected with a new expansion pack, there are new activities that Sims can engage in. Sleeps were mentioned several times during the preview and players can expect to be able to schedule them in the calendar as other in-game events appear. Child Sims will also be able to make friendship bracelets and learn how to ride a child-sized bike. This is a small but fun detail, especially considering that until now your Sims automatically knew how to ride bikes!

A baby Sim rides a bike, while other Sims cheer.

Free the children

while We grow up together Full of new content and gameplay for players to dive into, there’s also a new update to the core game coming out in March as well that’s quite a big one. As Sims players know, kids have been a part of The Sims 4 Since the release of the game in 2014. But it has never been a playable life stage. The most you can do with them is interact with kids who have adult or teen sims. But on March 14th all changes with the new update that will be available to all players that will “liberate the children”, in the words of Nardoni.

This new core game update introduces an all-new playable life stage: Babies. Previously, babies were largely inanimate and confined to a cot. Now they’ll be able to interact with other Sims, crawl around, eat food, and work on their special motor skills. This stage of life brings players more freedom (and chaos) in the way they play with their families. Kids will be able to bite, throw tantrums, and interact with their Sims and other animals in unique ways like putting them in the crib, talking to other Sims, and nursing.

And just as other Sim life stages give each Sim unique quirks, aspirations, and desires, kids will also have their own unique quirks for players to discover such as “hates bedtime” and “likes being held.”

Baby Sim and older Sim sit together on the floor, while the Sims behind them are asleep in different positions.

Kids will be fully customizable in Create-A-Sim, too, with new outfit options, hairstyles, and new skin details like birthmarks. And as with any major update such as a whole new life stage, there are plenty of new items to look out for as well. New items to look forward to including: Four types of cribs (including a travel bassinet), three new toys, nursery items, and more.

The Infant Base update starts on March 14th The Sims 4: Growing Together The expansion pack will launch on March 16th across all platforms.

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